Rogue3D

Status:
We have decided a RPG will be a definite for later. It should definite have a quick development cycle because I have experience with some rogue source code, and experience with Crystal Space, so all it will do pretty much is throw in some models, textures, and sound with code to take the information that would normallly be processed into the screen but instead would be made into a 3D world.

So if you are interested in developing this concept, or something similar, start by helping with OMIGG.

Engine:
For the engine we are going to use, refer to The OMIGG Project's engine plans.

The reason we have taken some interest into Moria, is because it Rocks. If you haven't played it or any rogue-like game, then you should. The grapics are horrible, but that isn't what people love about it.

Background Information:
When we mention Rogue, we are actually refering to rogue-like games like Rogue(duh), Moria, a varient of Moria, etc. If we have time to complete to get to these projects, we will need to decide on what type of rogue-like game to use, since there are so many varients. We might use regular Moria, ICMoria, ZAngband, Angband, or another rogue-like game that catches our interest enough. We are not too sure yet.

Similar Ideas:
2 of us are thinking of making just a little side project. Some ideas are:



Contact us.
Contact Ed Page(Web Master).