Status-Meant for Developers and people interested in
what we are doing. More features coming once we get some
help.
The latest release has been tested on Debian GNU/Linux 2.2.
Please tell me when OMIGG has been tested on specific
machine
OMIGG(Tar/BZ2, 9.2 MB)
This file is everything that you need, as long as you have
the neccasary other libraries.
OMIGG(Tar/BZ2, 328 KB)
This file is a light version. This includes everything that
is not included with CS. Download this if you already have
Crystal Space v0.18. This requires some other other libraries
like the full OMIGG download does, if you don't already have
them.
NOTE FOR ALL OS's: Make sure you have correct libraries
that it requires. These are the zlib, libjpeg, and
libpng.
Optional files are OpenGL, SvgalibDev(Linux), libggi(Linux),
XWindow(Unix, Highly Suggested), DirectX SDK(Windows), and
A3D SDK(Windows).
You most likely will require at least one of these,
depending upon your platform
Come here for additional levels made from the Crystal
Space people
Come Here for additional utilities
System Requirements
There are no real requirements. This is my own development
machine, to get you an idea of what you might want.
AMD K6-2 450 mhz
64 Megabytes of RAM
Linux under XWindow
System runs at 1024x768, with 32-bit color
Game running at 640x480, 16-bit color, under maze.zip at about
?? Frames Per Second
Pentium 233 mhz
160 Megabytes of RAM
Linux under XWindow
System runs at 1024x768, with 16-bit color
Game running at 640x480, 16-bit color, under maze.zip at about
13.2 Frames Per Second